I've had a positive experience working with studio recruiters when I've had the opportunity. As far as agencies go I don't know any save for a few 3rd party recruiters that may find something freelance from time to time and usually for generalist positions as far as art goes. It is far more saturated for art positions…
CGMA’s 2019 Spring Student Showcase is here! The academy’s commitment to providing quality arts education by facilitating over 100 courses taught by the industry's leading artists, has been motivating artists to improve their skills for almost 10 years. Their curriculum focuses on the most relevant industry techniques.…
Hey guys, I've been lurking the polycount boards since 2001, trying to gather more information than make myself look stupid. I'm finally out of High School and am really looking for advice on the next step in being a successful CG artist. I'm currently self taught, and have been doing 3D for a couple years on and off. I…
The Winter 2018 CGMA Student Gallery is ready for everyone to see. In such a visually-focused field, the imagery coming out of the academy speaks more about the true value of the wide range of intensive online courses than words ever could. CGMA courses are being taken and mentored by artists all over the globe. With a…
You know him in the videogame art community as PhillipK, the one writing all those amazing tutorials as of late. I wanted to talk with him about who he is, why he's writing these tutorials (really, what's in it for him?) and where he's headed in the future. And if his desk setup (pictured above) is any indication, he's a…
Hey folks! I get asked a lot about the "business" side of being a game artist, so I thought I would start condensing my brain dumps into short articles. Awhile ago I did a quick blurb in a Discord group about negotiating signon bonuses during interviews. I wanted to take it a step further and make it available to more…
The 2018 Fall Student Gallery is here, and it is invariably better to show than tell, as any digital artist industry professional will attest. This a visually-focused field, so it’s only natural that the most effective way to communicate is with pictures rather than words. That holds equally true at the CG Master Academy,…
Rockstar Games is looking for an Interior Artist to grow our Interior Team. The ideal candidate will possess exceptional technical 3D environment skills and the architectural/design knowledge to be able to benchmark interiors with finesse. The successful candidate will bring cohesion to the process of generating interiors…
Our Ghosts of War needs a professional 3D artist for creating explore-able modular house pieces and various game props. Only 1 position available. "Our Ghosts of War" is a realistic open-world sandbox survival game set in Nazi occupied France in the days following the Allied invasion of Normandy. Game Title: Our Ghosts of…
Summary The Special Effects Artist will create and integrate high-quality special effects, in keeping with the creative direction, technological constraints and production deadlines. Responsibilities The main and routine tasks of the Special Effects Artist are to: - Understand the game design documents and artistic…