http://imgur.com/BV7JC1h - rough reference concept, can provide a few more upon request We're working on a project along the lines of the Sherlock Holmes series and Hyper Light Drifter combined into some strange, sexy mess of a project. We have a goal of eventually releasing it, but for now we're just plugging away at it…
Rocksteady Studios is looking to add to its family of permanent staff. We are looking for an exceptionally talented senior asset artist who is ready for the challenge of producing a AAA title on the next generation platforms. Key Responsibilities * Create industry leading assets that creatively and technically raise the…
Future Games of London is a studio that designs, develops and publishes Smartphone and Tablet games. Founded in September 2009 and acquired by Ubisoft in 2013, FGOL create wholly owned and original IP, which have achieved over 180 million downloads worldwide. You will be expected to understand transmedia campaigns and the…
Hey there! I am Melina, and I am currently studying at SAE Institute Germany. At the moment, I am working on my bachelor project in the field of creature art. My creature contains elements such as being a survivor of a long term snow and ice storm. More information will follow in the bullet point list. For the…
I've had a positive experience working with studio recruiters when I've had the opportunity. As far as agencies go I don't know any save for a few 3rd party recruiters that may find something freelance from time to time and usually for generalist positions as far as art goes. It is far more saturated for art positions…
Hi everyone, I am a 3D artist and I wanted to make a VR UE5 project for the sake of learning and improving my skills. I want to present what I have so far and hear your advice and feedback. This is still a WIP but I am running out of ideas. I definitely want to push the graphic quality further, if possible. I want to…
Hi all. I've been a long term lurker on this site, and now I finally feel ready to post up some of my work. First off; Hi, my name is Dan and I just graduated with a first degree in Game Art from University of Teesside here in the UK. I'd like to think my specialty is with mechanical objects like vehicles, weapons and…
Senior technical designers are competent in both system and level design, but are known for being detail-oriented developers with advanced technical skills when compared to other designers. As part of a multidisciplinary production team, they help shape the architecture for new game systems; as well as, create and…
Job Title: Shader Artist Reports To: Art Director Division/Department: Production Basic Function: Develop shaders and ensure support of the art direction. Duties and Responsibilities: - Create initial concept inline with art direction and work with artists to adjust as necessary - Work with programmers to understand…
We're currently looking for Modelers/Environmental Artists that will help us create high quality models that align to the overall vision of the game. Our team is built from people who are passionate about the gaming industry - this isn't just a hobby for us, it's a lifestyle. If you're serious about working on this cool…