Hello Polycount, Recently I just uploaded my first post of professional work I done at Wolf & Wood. Here I worked alongside my creative director to create the majority of the artwork for this game. Since we are only a small 5 man I am the only Artist. Quite a lot of pressure for a Junior but with the help of everything I…
I'm happy for GA. I hope it gets a new organization scheme. I always get lost over there for some reason... kind of makes me not want to post or read posts.
Are sketchbook threads not required to be posted in the digital sketchbook subforum? I've noticed a few sketchbooks popping up in the 3d showcase subforum, which I presume is the most viewed subforum on polycount, given activity level. While, on the other hand, the sketchbook subforum is less so. However, that allows…
Hey PC, long time. I'm looking for a post or set of posts that a polycounter had put up, probably a long time ago (years). Basically, it was one person who was making an RPG-type game and most of the textures were gradient-based. There was one character who wore red and had some punching attacks, and there was another…
Hey everyone! I've been browsing this forum for a while and finally decided to post some of my work. In the past I've been posting my stuff on Tumblr and Deviant Art but haven't received any criticism so I'm looking to get any comments or critiques you have for me. My resolution for this year is to do one model a day so I…
Okay so there's two things about television that I hate. One is how much it costs to get anything decent to watch, and second is that there simply isn't any good music video stations anymore (at least in the US anyway) Of course this is something that we're all aware of. So I have a proposal. I want to start a thread in…
Hi guys! I found Polycount a while back and never posted a lot, so I decided to start this Sketchbook. I will post stuff as it progresses in my free time. I'm a junior allrounder at a small studio and I like to concentrate on environment in my spare time, because I normally don't do this a lot at work, because other things…
The price for the most basic service seems steep. $300 a year for the monthly option ($240 for the annual) for hobbyists seems like a high barrier and will serve to discourage the casual consumers from taking a chance on the service. I mean, you make a texture collection and it costs nothing to replicate them over and over…