Special Effects Artist Irrational Games is the award winning developer of System Shock II and Freedom Force, games that feature in IGNs top 100 games of all time. The company has studios in Boston, MA and Canberra, Australia. Founded in 1997, the company is dedicated to bringing deep RPG and strategy games to both the PC…
About Us We're a pair of developers from Montreal whos been working in the games and software dev industry for about 8 and 5 years, and we decided spend our own time and work on a passion project on the side. It is still very early proof of concept stage and I'm nearly done the design doc. But what we're short on are…
Felt inspired to model this character after Claire Hummel posted an art dump of the vector art they made for Neopets (which you can find on her website here!) Neopets was a big part of my childhood and without it I don't know if I would be working in games now -- it inadvertently introduced me to coding and digital art at…
Hey guys, I'm back with another project so prepare your keyboards because for the next few weeks I'm going to need some serious crits Anyway, as an assignment for my modelling class we are required to create a a short animation between 60-180 seconds. Since me and animation are not very fond of each other, I have managed…
-Introduction- Hello Polycounters, or whatever you want to be called. My name is Tom Palumbo aka Retrosleep. I'm an independant cartoonist/2d animator who is taking a leap into 3D with this contest. Last year I entered Reallusions CTA2 Contest and won second place with my animated cartoon. I can only hope to dazzle my…
This is a well-known moment in The Fellowship Of The Ring-- Gandalf versus the Balrog. In order to animate it, I decided to use the MoCap Device Plugin for iClone 5. Since I already posted some progress on the Balrog character, it's time to look at his antagonist, Gandalf. It just so happened that I had purchased on the RL…
Hello everyone, As a team of students in video game school in France, we finally made up a trailer of our game project. We are working on this game for roughly twelve months (4 months of writing a game concept, making concepts arts and choosing the artistic direction; and 8 months of development). As we are a team of 8…
it looks like if the hulk, dr. doom, gambit and wario had a baby. It reminds me of some of the characters from Arcanum: Of Steamworks and Magick Obscura. Could be cool, but I don't know if that raincoat works. Maybe a normal length leather jacket? or maybe a sports jacket(not sports coat) with a fake orc team name? The…
EDIT: I actually managed it on my own! w00t! basically i spent today tinkering with max script and now have a working app. I'm uploading it here for people to have a play with. Here's how it works: First you need a very tall image, 160pixels wide, and as many pixels tall as you have frames. for me, this was 4550. I made my…
I'd suggest taking part in the next few environment challenges posted here on Polycount. The subject matter selection is always on point and those in the know (leads like myself) will see your work there, the bonus of having that public record down the line is potential employers can see how you handle feedback, how you…