I'm having an issue where every time I create a 4th description the description is not saved when I exit Maya and reload it. I have created multiple files and restarted 3 times but the same issue keeps coming back. Any help would be greatly appreciated
Hi everyone, part 3 of my zombie tutorial is online. This time I'm using Ornatrix for Maya to create facial hair for my creepy character. Check it out! :) https://www.youtube.com/watch?v=sUb4nyFogzs
Good day everyone! I'm currently working on hi-poly model Soviet Heavy Tank IS-3, and I would like to share with you progress of my work. Because I have so many print screens already, I want to ask you to check the FLICKR album where you will find more detailed screens. FLICKR ALBUM or SLIDE SHOW Best regards Dariusz
yeah, seriously! it's not like Doom 3 could possibly be considered graphics intensive or otherwise prove to be difficult to run splitscreen on the x-box!!! come on man. you work on games now, you understand the kind of shit that goes on and what it takes to make games. don't try and push off your own uninformed…
That's not a whole lot of information you've got there, Gandalf. It's impossible to tell for me what is causing your problem with so little information. However, there is a good tutorial on polycount about creating add-on skins for Quake 3. It may help you figure out what's wrong yourself. Or, I'm feeling very nice today:…
Crytek announced that the CryEngine 3 Educational License is now available for free. Just shoot them an email and see if you qualify! (like, if ur involved in an ambitious project/mod). It says u can only get it if ur an "educator." But a friend of mine has proven this not completely true. lol…
okay kiddies here is a promo shot of spiderman 3, superhero hype seems to think its a black suit and not a black and white photo, i wonder if this is from teh venom suit, and i also wonder how they are going to change the story, it doesnt seem like alien suits fit into the movie universe, probably make it sometype of nano…
We finished off this project just before E3 and I just got back to Shanghai, so now I can post it up. We basically wanted to show some environment modeling in a game engine environment (D3) and deal with the related problems of that instead of rendering out of max. All in all it was a good project and I learned a ton! Big…
Hey everyone, I've been working on this environment for a few months now and figured I should put up to get some feedback before my project deadline. The environment is sort of based around concept art and screenshots from Dead Space 3. I will be updating this with more progress as well as additional screenshots of…
Heya, Is there at all a way to force AA when viewing the Unreal 3 editor? I've tried forcing it on ut3.exe via the nVidia control panel, but that's not working. I've been resizing my images to half-resolution in the mean, which I don't like doing. But the high-res ones are so jaggy they aren't worth showing. What about…