Ikarus Studios is currently looking for non-paid, deferred payment artists and modelers for a prototype episodic project, dotCase Files : Grimm Murders. Ikarus Studios is in its infancy and currently consists of yours truly. IS aims to not only create interactive multimedia, but also other areas of work including Film…
Hey guys! Looking to get a little better at modeling challenging and complex shapes? Do you frequently have trouble with tricky geometry, and need to up your game? Just bored at work and want to kill some time? Well, You're in the right place! In 'The Weekly Hard Surface Challenge' complex and challenging geometry will be…
Hello everyone and welcome to the Monthly Environment & Prop Challenge for the month of August !!! First off, thank you all for your patience during this transition period! Since we're off to a bit of a late start this month, we've decided to do props only. Next month we will kick off a new Challenge rotation of 1 prop…
The Apprehension team is currently seeking a motivated and capable team leader/project manager to help realize its potential and elevate it beyond its current form; someone whose experience and personality can guide this mod to its public release. Apprehension is a multiplayer First Person Shooter mod originally targeted…
Hey all, here is something I've been playing with between other projects. Its a concept bike from the Deus Ex world which you can find in game in Pritchards office. Consept Heres where i am so far. I'm still very much in the high poly shaping stage. I'm still not happy with the shape of the lower body. As much as i'd like…
So I know this isn't as exciting as a full enviroment or character, but I'm trying to stop sucking at texturing, so before completing my current large-scale project, I thought I would stop and practice my texturing on this generic sci-fi panel. I've produced a couple variations while keeping in mind the concepts common…
Hey guys, I'm working on a personal project. Concept is from the (currently) Xbox One exclusive title, Sunset Overdrive. I found this souvenir shop concept art after seeing the artist's work being displayed at E3 this year and fell in love with it! I'm doing a personal take on it and despite its stylized concept, I will be…
Our artists honor the unique aesthetic vision of each project and work to make all aspects of the experience beautiful. The team is comprised of 2D/conceptual artists, 3D modelers, technical and effects artists, and animators. We are seeking a talented VFX Game Artist to work on projects ranging from online worlds and…
Sounds like a solid approach, though there's always the argument whether 3D artists should use their own concept art. Aaron went over this in the Games Industry Mentor podcast episode about portfolios, and it raises some pretty good points. A lot of concept artists create at least one orthographic view of an object if the…
Just a tiny bit of feedback here. Overall I think your scene looks really nice. It's a very aesthetically pleasing composition in the concept and you've kept that same layout well. However the value contrast in your model is much higher than in the concept. Not sure if your lighting is final, but the lighting in the…