I have been wondering about the environments in the Last of Us 2 and the amount of detail in them is astonishing. I am not sure what game engine Naughty Dog is using but I wonder if dynamic light is being used at all in the game apart from the torches used to light dark areas in the game. The shadows on the very large…
So yeah, after having way to much time of doing game art since I've been busy with my arch viz internship, I've finally decided to step on and start out doing an environment from some Darksiders concept art I found online. Anyways, this is my first time doing anything in this scale, and quality(atleast what I hope to…
Hi chaps, really hope you can help. Im a primary school teacher and am starting a new education project which will be a physical adventure in school halls. The children will work in teams and travel around the desolated Earth looking for clues to save the planet. What I need is - environment images that people have already…
Hi guys, I'm doing another environment during my spare time, and I'm struggling with it So the base inspiration was this screenshot from Ghost recon FS I then did a quick concept (That I may finish some day...) and another one more detailed (And little walkthrough animated-gif there ^^) I started doing some props (still…
Hey everyone, just started a new project with a few friends so I thought id start a thread to track my progress from concept to final product. PREMISE: A fairytale village where everything has gone wrong, goldilocks was killed the three little pigs became sunday breakfast etc. It will be a game enviro with strict texture…
thx for the advice guys, i think i'll definitely try to go in and make those changes soon. I actually did the whole thing b/c I applied for an entry level environment position and the company I applied to wanted to see more environment stuff. So I had a very small amount of time to work on it. yeluis: ya i see what you're…
Indeed its cool to have it all setup in maya aswell as Udk, i still have Rc installed somewhere and check on the status for the pro version frequently but haven't really used it for ages.. to unstable etc... and the amount of work needed to make something thats playable with it superceeds the reward for me, UDK and mental…
Hi guys!I would like to share with you my work on a large scale medieval environment on unreal and get some feedback if possible from you to help me move forward on this one. Here are the last two screens I took, they are the most recent. I also have some old screenshots to have a better idea of what I'm looking to do in…
Hi Polycounters :) This is my first post here. I'm looking for any feedback and criticism on my environment game art entry for the artstation challenge. Entering the final stages now so am trying to get composition and lighting down. Got a lot to do on the floor, foliage is placeholders, and going to add vines, cables and…
Hello everyone. I want to learn the process of creation different environment assets for realtime PBR with the help of photogrammetry. For now i have some basic understanding of the whole process. So the this topic is some kind of journal. and I hope some advices. Thx. For now the pipe line is some kind of: 1. Make some…