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[UDK] Darksiders inspired environment

polycounter lvl 8
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Zpanzer polycounter lvl 8
So yeah, after having way to much time of doing game art since I've been busy with my arch viz internship, I've finally decided to step on and start out doing an environment from some Darksiders concept art I found online.

Anyways, this is my first time doing anything in this scale, and quality(atleast what I hope to achieve).

I've started doing a basic flesh out, while there still are some inaccuricies here and there, I think I'm getting there, still gonna tweak the proportions a bit and figure out how to change the FOV inside UDK.

The concept art I'm working from(all credits are due to the dude who made this piece):
MainConcept.jpg

The blockout so far:
blockout01.jpg

I'm here to learn, so please tear it apart and help me become better at this :)

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