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Photogrammetry environment assets creation learning

74m4
polycounter lvl 9
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74m4 polycounter lvl 9
Hello everyone. I want to learn the process of creation different environment assets for realtime PBR with the help of photogrammetry.
For now i have some basic understanding of the whole process. So the this topic is some kind of journal. and I hope some advices. Thx.
For now the pipe line is some kind of:

1. Make some photos. 
2. Create hipoly mesh with the help of photogrammetry software tools
3. Create low poly mesh (aproximately 2k triangles)
4. Bake normal, color maps to low poly mesh
5. Some magic with maps with the help of substance

Yesterday night i made some test.
1. Created several photos (approximately 40) of vase (LG Nexus 5x phone standart camera)


Add markers:

to be continued... have to go.

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