Here is a Character I recently completed. I call him the Orc Brute. I used 3ds Max to create the base mesh/skinning/mesh optimization, MudBox to create the high poly sculpture, headus UV-layout for UVs, xnormal to bake normal maps and AO maps, and finally Photoshop to create textures. Real time rendering using the xnormal…
I've been having trouble landing an interview with my current portfolio. I asked for advice on another forum and haven't received much so hopefully I will get more here. I will be making new models to replace what's currently up, and changing the layout to something simpler. I know my portfolio isn't that good, so any…
Hello Polycount, I'm a new member and need your help for my portfolio. I've just build my first website (ever) and started kicking my stuffs online. Such a shame,the only thing I can do is copy the layout from other members's portfolio. :( http://leoduycg.blogspot.com/ Please, give me some advice about both my artworks and…
Hi all, I'm making a taunt for WR where she shoots an arrow in the air and she pulls down a ring of arrows around her. [ame=" https://www.youtube.com/watch?v=rFap13FfgJM"]Youtube-Pass 1 (basic movement, layout)[/ame] [ame="https://www.youtube.com/watch?v=5VERbKMtmJk"]Youtube-Pass 2 (bit more refined, arrows just for…
Hey there. Been updating my portfolio both with new content and with a new layout. I'm trying to get as many eyes to go over this as I can, as I'm graduating this term and wanna get the site as presentable as possible before I start sending out job inquiries. I'm looking for critiques both on the work itself and on the…
Yea...I just need some tips on how to layout a UV map. This is the model and map i just modeled and maped . And here are the maps: I need some tips mainly on how to map the shoes. I still dont love this model..I think I could do better if I just wasn't so impatient. Anyway, I just wanna get this model out of my hair so…
I just want to confirm that I'm not screwing this up. When you have a mirrored UV layout, you don't need to make each mirror separate via smoothing or a hardedge? Results in XN would seem to confirm this since seam is slightly less noticeable when 1 group. Does this same logic apply to a UV island that's actually a…
Hey there, Does anyone know how to layout the foliage (Grass), scatter the leaves and other assets into Maya 2016? I am nearing the end of texturing a Vehicle and I want to present it in a forest/jungle setting; so I'm looking at the Meadow and Forest packs atm but I'm wondering how I would import these into Maya. I'm new…
Wow, new layout and some new icons..What do you guys think about it? Looks like a major upgrade.:D Here's the bigger picture http://image.noelshack.com/fichiers/2015/13/1427399026-11086501-361179727422650-472078004-o.png Edit: So, looks like I'm late since they have released Maya LT 2016 already.…
Hi guys! Just like Teuta, St4lis and Jonas-144 I'm currently studying at The Game Assembly in Malmö, Sweden. I'm a character animator and I'm currently building my portfolio, getting it ready for internship application. I would love it if you guys could have a look and give me some feedback. Critique the animations or just…