So i am using MatFX Water Drops and a blood smart material(link below to it) but am unable to change the the color of the water drops so i want to know if it would be possible to link the MatFX to the blood smart material with an anchor point so the water drops are now blood? Blood Smart Material ======>…
I haven't been able to grasp the whole Physical based materials thingy but I do understand it works for shaders in the viewport.But is there something like this for realistic renders like mental ray?or are BDRF materials more accurate than PBL shaders? Also do BDRF materials take longer time to render? Btw,I understand…
I must be missing something about how base material nodes work. I've created a base material node and hit 'View in 3D'. I have a heightmap, but it doesn't seem to show up in the 3D view, nor does the output for the base material have the heightmap I've plugged into the input. The roughness slider of the base material also…
Hello eco_bach, Depending on your Render software, mixing 2 materials are slightly different. But In all cases it uses the native capability of each render software to do the blending. The thing the Quixel tools offer is the "quixel mixer" nodes for all Renders. The idea with this node is to be able to take in displacement…
I want to start making some more complex PBR procedural materials that I can sell. I understand that it depends on what I make and how many but A ) where do I sell them? I have seen some on the UE marketplace but I doubt selling exclusively on there will bring in enough money to B ) cover the costs. Is selling just PBR…
Hello, I am new to this forum so excuse me if I posted in the wrong area or anything. I have a question that seems that it should be extremely simple to answer but I can't figure it out. I've made a model, a robot, and I want a very simple metal material on the entire thing. Something like this: It isn't washed out, only…
Hey, I tried searching about this information a bit and was surprised not to find anything. I have issues with when I create Smart materials (in 1.6) within groups sometimes they land in a completely different place then I expect. Sometimes they land in a group outside my current selected group (woot?). For instance, I…
Over the month of September I am running a "Materials Mentorship" program through Patreon. The main goal of the mentorship is for the artist to create one or two materials over the course of a month with tools currently used in AAA production pipelines. The materials will be created referencing real life sources, as well,…
Hey guys, a buddy of mine at work is having some issues with viewport rendering of his material in 3ds Max. When he applies the material, it is visible but only when he enables the hardware rendering or else the model only shows with the material being invisible...He's an animator, the hardware rendering would be great if…
Has anyone worked with StingrayPBS materials and python in Maya? I'm wanting to batch create multiple StingrayPBS materials and set the Preset Material for each one. Unfortunately, when you change the Preset Material, a message pops up saying "Loading a preset [...]. Continue?" This pop up makes it very awkward to run this…