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StingrayPBS materials in Maya - changing presets programmatically

johnson5jr
null
Has anyone worked with StingrayPBS materials and python in Maya? I'm wanting to batch create multiple StingrayPBS materials and set the Preset Material for each one. Unfortunately, when you change the Preset Material, a message pops up saying "Loading a preset [...]. Continue?" This pop up makes it very awkward to run this batch process, because you end up having to clear it multiple times. 

I realize this is an obscure problem, but I'd love to hear if anyone has found a workaround? 

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