Hey guys, a buddy of mine at work is having some issues with viewport rendering of his material in 3ds Max.
When he applies the material, it is visible but only when he enables the hardware rendering or else the model only shows with the material being invisible...He's an animator, the hardware rendering would be great if it didn't kill the FPS. He is able to work in "flat", but he needs to turn it back on every now and then.
Any of you has a clue on why the material becomes invisible?
Thanks!
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