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Base Material nodes ignoring Roughness/Height

polycounter lvl 5
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Rekov polycounter lvl 5
I must be missing something about how base material nodes work. I've created a base material node and hit 'View in 3D'. I have a heightmap, but it doesn't seem to show up in the 3D view, nor does the output for the base material have the heightmap I've plugged into the input.

The roughness slider of the base material also seems to have absolutely no effect. What am I missing here?


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