Hello all! I am looking to render two boats in a Maya Ocean, and have them both produce wake and foam. How do you go about doing this? I have created the Ocean, imported both boats, made them into Motor Boats; now I am attempting to attach a Wake to both boats to display the interactions of the two boats together and their…
Greetings folks, I've been working on a personal project for a while now and I've got some demand on making a tutorial for the DX9 ocean shader that I created for it. Since I got some free time recently I kicked this off, and hope you find it useful. http://www.alhasanstudio.com/?p=64 The plan is to have 5 parts, and then…
[ame=" https://www.youtube.com/watch?v=7syWPIZt9B4"]Explore the ocean with Google Maps - YouTube[/ame] http://maps.google.com/ocean My mind has been blown.
Hello, :) I'd like to show you wip. The ocean wave and shader in UDK. It's not complete yet. We are doing for practice. I did the shader,light and fx,etc. http://vimeo.com/28044755 http://vimeo.com/27266844 Enjoy If you mind.plz have look other ocean wave for movie. Have fun.
Modern Ocean Front Beach Villa 3D Modeling and Rendering: DEER Design Full project: https://www.behance.net/gallery/148469225/Modern-Ocean-Front-Beach-Villa-3D-Arch-Visualization Contact: deerdesign.vn@gmail.com Thank you so much!
there's a community project on the unreal forum that is making an ocean: https://forums.unrealengine.com/showthread.php?42092-Community-Project-WIP-Weather-amp-Ocean-Water-Shader they probably have some nice features you can reverse engineer for your ocean
somewhere between age 8-12 when my family would go to Myrtle Beach, SC i had lost my boogie board after falling off. it washed up on shore, i was standing in about hip deep water and a wave hit me from behind. i did rolled forward, head ran across the bottom and i ended up back on my feet gasping for breath and completely…
Greetings everyone! I...am having trouble with the ocean shader I am creating, specifically with the waves at this moment. Currently, I am using a sine wave into a 3 vector (Z) into the world position offset. Currently however, it's not displacing the sine wave in the correct direction. The waves are being displaced from…
I got interested in video game oceans with really high waves some months ago that can be ridden with speedboats, submarines and all kind of vehicles. Maybe the results will be some kind of game where you can construct your own boats, something like the the old movie Waterworld (Mad Max on water). Next step is implementing…
Intro Hello Polycount Community, My name is Victor Lopez or VL5 and i'm a Polycount Newb. I have a BA in Game Development but I never felt like I was as good as any of you to enter a Polycount contest. First off I want to apologize for starting a bit late to this contest. I've actually been brainstorming this idea for a…