Original document: Bug Issue Report: Persistent Stability Concerns with Marmoset Toolbag YOUTUBE VIDEO (recommended to watch at x2.00 speed) https://youtu.be/tiz7MIinnIU The current baking workflow in Marmoset Toolbag, particularly regarding the Auto-Reload functionality, presents significant challenges that impact…
Hello, I'm trying to use the PathDeform (WSM) modifier in 3ds Max 2010 on a spine like collection of cubes. I want the cubes themselves to be rotated 360 degrees UP a line spline, which is does for the most part, except in the process of rotating it also deforms the cubes themselves. I know I could always do this manually,…
Can't really show what's going on because it's for my company though this happens every now and then. I just launched max then opened my scene and theres somthing selected but I am not selecting it. I convert to edit poly and click another object it's still selected. Reset xform convert nothing though I have recently…
Hello Polycount I'm running into some problems when trying to duplicate multiple copies of an object in 3dsmax, I am trying to model the rail for a weapon I'm working on but if I shift drag it out and set the amount of copies I want then it will duplicate them at an odd angle. I've tried resetting the transform gizmo and…
I am using 3ds Max and the plugin PolyTools3D Advanced UV Normalizer. I am working with large buildings and also smaller objects. For the large buildings and other modular elements for the buildings I was planning on using (per the UV normalizer) a Geometry area of 4096.0m and a UV Area of 256. The pixel area is…
Trying to adjust 3dsmax viewport clipping has been a huge problem whenever I try to use viewport canvas my object disappears, the pivot still appears. I goggled around and the solutions all seem to aim at viewport clipping issue. I have tried tweaking it. I use tiff format when painting. I am wondering if the file format…
Can I transfer UV's from one face to another that are in the same object in 3ds max? The faces are spokes of a car rim. I was hoping to find a way to save time and transfer UV's from one group of faces, each spoke, to another.
Hello, so I have 2 objects(the second drawer is a copy) and I want to work with them in the same UV Map, but the problem is that when Display distortion is turned on and I rescale things(keeping aspect ratio of course)it gets red(more distortion). I need to rescale things so they fit this tiny square(in the SS it's missing…
You should be able to select several objects and apply an unwrap modifier. I don't really this why it could't work. Very old max version ? thousands of objects ? Then use the pack function inside the unwrap.
'Hoy there, guys. I recently discovered how essential being able to modify an objects normals seems to be from the Vertex Normals section of our wiki here. Unfortunately, all I have is Blender and it doesn't have that functionality. Is there any way for me to accomplish this without spending thousands of dollars for Modo,…