Trying to adjust 3dsmax viewport clipping has been a huge problem whenever I try to use viewport canvas my object disappears, the pivot still appears.
I goggled around and the solutions all seem to aim at viewport clipping issue. I have tried tweaking it. I use tiff format when painting. I am wondering if the file format being painted in causes this?
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Texture format should not affect visibility, unless the TIFF is being used in Opacity. I can't recall if the material matters or not.