Hey, When i am trying to import my model into UE5.6, i get multiple issues. I am trying to keep my settings in Blender as is. I want to keep: - Hierarchy (parent,child relations) - Pivot points - Transformations.(Scales and rotations) When i fix 1 thing another gets broken. Is there a secret setting that i am not aware of?…
Final post for this project. Link to my artstation that also include turn table, wireframe and material seperation, and a model viewer. https://www.artstation.com/nguyenphan1094
Test drive Knald's latest update Our good friends at KnaldTech have recently announced the Knald 1.1.0 Open Beta for all Knald customers. With this update the already great tool gets even better with the addition of a top notch baking solution, including features such as... * 16xAA (Supersampling) * Unique Mesh Caching…
Nice find Vassago. It's always funny how politicians fight over what bills where voted for and against amongst each other. This of course being a strong talking point in the debates. "He voted against funding the troops!". No, he voted against the other filler that would be thrown in and harmful if passed. 4 years ago,…
Neversoft Entertainment, located in Woodland Hills, CA is currently seeking an experienced Sr. Visual Effects Technical Artist to work on our new FPS. This person will join our current tech art team in creating various visual effects. The ideal candidate is someone who is a strong artist while being organized, creative,…
Many Hands SPC is seeking a Level Artist to join our startup team as we build Verses.gg – a digital Trading Card Game that focuses more on creative problem solving than violence, featuring card collectibles on the Tezos blockchain. You will work closely with the Art Lead and the Design team to create 3D levels in Unity.…
Experienced 2D/3D Artist required with strong design ability. Psiclone Games, part of the Playtech family, are looking for an experienced CG Artist to work within our Lichfield design team. We are looking for an artist with a solid understanding of the principles of design. This will include all aspects of art generation…
Hi!So I'm a 3ds Max user and I'm trying to model this particular soccer ball.I've tried everything I could think of,including splines modelling,conform modifier,trying to model every patch then use the spherify modifier....nothing worked.So,how would you guys approach this?
<sarcasm> I always wondered why people does have more faith in "a big" company or person "saying" that they will do "the next big thing" when they already often have proved that they failed in serveral things, just because they made "one big hit" (or two), and so made those company or person bigger than before so that they…
Hey! I will be posting WIP of my Level 5 Interior Hero Assets brief here. :) Here is my progress now: PureRef: My idea is to create a underground cave scene with anicent stautes. I will be making rocks textures in Substance Designer and scuplt in Zbrush. Blockout: I did quick block out in Maya to test out the compositin of…