Hey,
When i am trying to import my model into UE5.6, i get multiple issues. I am trying to keep my settings in Blender as is.
I want to keep: - Hierarchy (parent,child relations)
- Pivot points
- Transformations.(Scales and rotations)
When i fix 1 thing another gets broken. Is there a secret setting that i am not aware of?
I tried importing trough different ways. including: importing into level, drag drop, usd, gltf, fbx, bake pivot meshes, convert scene data/unit.
I would appreciate all the help i can get