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Unreal Engine Import Settings

Jumbee
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Jumbee polycounter lvl 2
Hey,
When i am trying to import my model into UE5.6, i get multiple issues. I am trying to keep my settings in Blender as is.
I want to keep: - Hierarchy (parent,child relations) 
                         - Pivot points
                         - Transformations.(Scales and rotations)

When i fix 1 thing another gets broken. Is there a secret setting that i am not aware of? 
I tried importing trough different ways. including: importing into level, drag drop, usd, gltf, fbx, bake pivot meshes, convert scene data/unit.

I would appreciate all the help i can get
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