Did some basic silhouettes for the food stands and tram and rough sketches not the best drawing sbut good enough to give me a idea of what i want to to look similar too. Drone Sketch WIP Lao began Block out for food stands, Drone and tram. This is the stage i am at the moment for my whole module.…
*Edit: Hi guys! I have enough artists for now. Praise the Lord. Anyway, thank you all Polycount community and I'll post here if things change! Hello, I have been working on a new Bible-based Trading Card Game for about four years now. I am looking for about 20 more pieces of artwork for cards for the first release, but am…
Alakajam! is a happy little community aiming at hosting regular game jams & other gamedev-related events. We're hosting a main competition on the September 20-22 week-end, with the goal for all entrants to finish a game in 48 hours, either solo or as a team. Schedule overview Theme submissions start on Sep. 6th (2 weeks…
Dear all, We're looking for one or multiple professional (even studios) character/animation artists to work remotely on a project from November 2013 onwards. The aim is to create an open source database of royalty free realistic 3D characters for research in virtual environments, indie games etc. Over the course of several…
Been having this problem for a few days now, and i'm at my wits end. Its hindered my workflow to large degree and I've found no fix/workaround outside of turning of zbrush, but it just happens again after 20-30 minutes. The issue has to do with brush sensitivity. I have an intuos pro in case its important. So the issue is…
Hello i know it is possible to get quite pretty human head scan (using camera, photogrammetry) with only one DSLR camera, when the subject is still, and the lighting is good and you move quickly (not using a tripod) you can shoot around 20-40 photos and the scans i have seen look quite really good. The problem is: How many…
Hi there, I know it's probably not having a solid response but a common sense/way of approach. I'd like to hear under what condition artists typically make variation for an asset, and how many variations. While I know it really depends on the asset itself and how it's going to be used, there are some specific examples…
most people I have hired I dont even know their age until it comes up in conversation at some point after I have hired them. Its not needed info on your resume and it is always the portfolio that gets them the initial interview. I wouldnt waste time worrying about it and instead focus on getting your portfolio to a point…
"But one thing which is driving me INSANE is how modelling (as far as I understand) is based on adding primitive shapes and forming, scaling, sculpting, morphing etc into the desired shape..." That's incorrect. While a package like Blender doesn't have much in terms of procedural CAD-like features, object dimensions can be…
Day 13-20. skipping renders 11-12 to keep the amount of pictures down. I started doing 1 render on day 13 so I don't have so many. On day 15 I started doing just 1 head and putting around 2-2.5 hours into it. Would anyone recommend to continue sculpting a head without reference as well? is there a point? I was watching an…