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WANTED - 3D Character & Rigging Artists - PAID - November '13

Dear all,

We're looking for one or multiple professional (even studios) character/animation artists to work remotely on a project from November 2013 onwards. The aim is to create an open source database of royalty free realistic 3D characters for research in virtual environments, indie games etc. Over the course of several months we would like to get 20 or so high quality textured and rigged realistic human characters of different genders and age groups with rigging and facial animations. In general, the quality has to match or exceed that of the rocketbox libraries http://www.rocketbox-libraries.com/index.php/characters/complete-characters-hd.html.

Requirements:
- Skeleton: 53 bones with arms attached to hips, not shoulders as done in Max.
- Face: 28 bones or preferably blend shapes. Facial Action Coding System (FACS) expressions.
- Textures: At least 2k for body and 2k for head, clothes baked in.
- LOD: Highest at least 10k polys with multiple lower res.

Please get in touch via email at j.dobos@cs.ucl.ac.uk and list the following:
- Your experience and/or CV
- Portfolio link
- Cost per model
- Availability and timeframe

Kind regards,
Jozef Dobos

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University College London (UCL)
Dept. of Computer Science
Malet Place
London WC1E 6BT
United Kingdom

Office: 4.17
Phone: +44 (0)20 7679 3308 (direct dial)
Web: http://www.cs.ucl.ac.uk/staff/jdobos
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