Study/fan art/tribute of Ilya Repin`s - A Shy Peasant. Guy`s skills of colours were nuts, literally.... one day, one day! Decent rez: https://www.artstation.com/artist/zoltanh
Hey guys, haven't posted here for long time. recently i start practicing realistic style. so made this head study for practice. it's not based on real people photograph. i should but wanted to try something different. trying to get realism without basing it on any particular person. Please give Critiques and feedback,…
Hey all, I'm trying to get a better understanding of anatomy for my characters, so I'm working on this anatomy study. I've been following Raf Grasetti's sculpting process, and using anatomy for sculptors as a reference. The other pic I have is the 3d scan ref I use in Zbrush. Feedback is welcome! Thanks!
This is my first post in polycount and I just finished my first anatomy study in zbrush. I need some feedback from polycounters because now I can't see anything that I can improve in my model... I tried to exaggerate some muscles like the chest, the back... but I don't know anymore. Anybody can give me some tips please??
Hello everyone! :) Couple weeks ago I started to study udk and here is result that I have at this moment. I don't have a lot of free time to do something big and final so I'll do this small piece of environment. I used one texture (1k x 2k) for all objects and simple shader. More work comes soon (I believe it :poly121:).
Hi guys, would like some feedback on this likeness study. The Actor I'm trying to sculpt is Tom Hiddleston, just want to know if I'm getting any close to his likeness because my eyes are really burnt out and can't tell anymore, so fresh eyes would be appreciated.
Hi Polycount :) , There is my likeness study of Keanu Reeves. I would like to have your feed back on my secondary form before continue the details on this one. All critics and advices are welcome. Thank you.
A very quick mood study that I did in UE5 using mainly Lost City pack and Megascans assets. I also messed around with Fluid Ninja a bit. https://www.youtube.com/watch?v=cJ0zi4i0NMY&lc=UgyoPlmwvclV-GZWZex4AaABAg
I am doing a quick Blade Runner 2049 lighting study in Unreal. Models and textures are very basic and the emphasis is on the lighting excersize. Here are some WIP shots. https://www.youtube.com/watch?v=ah4m57P-dEs&feature=youtu.be
Hey guys, I am working on a new character (omega red) I decided to do an anatomy study for the base mesh. Before I move on to sculpting the armor and cloth I was hoping to get some feedback from the community.