Hello everyone!
Couple weeks ago I started to study udk and here is result that I have at this moment. I don't have a lot of free time to do something big and final so I'll do this small piece of environment. I used one texture (1k x 2k) for all objects and simple shader. More work comes soon (I believe it :poly121:).
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And I have one question - I use standard FBX format for my assets in the scene but now I need to add collisions for every asset. Is it possibile to connect collision mesh to FBX?