1) Yes. You can either: - Set up each object individually in RTT then select them all and click render, it will batch process all the objects. Unfortunately they will all go into separate files. - So I suggest you create a copy, merge all the objects into one, and render it once. Then delete the copy and apply the material…
Yes, I can't agree with your assesment, SkullSplitter. The cast in Alien 3 is surprisingly solid, but the actual character development is even shallower than what is seen in Aliens. A large part of this derives from the characters' disposable nature. You get the impression early on that they will all end up as cannon…
I think the main reason is that out of (a) visual/thematic innovation, (b) high-quality execution, and (c) the ability to reasonably plot out and follow a development schedule, you generally only get to have two out of the three. And most studios aren't willing to part with much of (b) or (c), for understandable reasons.…
The Maori Warrior: Akahata, The Crabby Demon Hi everyone, I decided to model a Maori warrior and created a plot for him. On Aputa Island a maori tribe was living from the fishing. This people began to abuse the life of the sea, hurting the aquatic ambiance and exaggerating on the practice of fishing. The mighty Gods of the…
Hi all, I am so excited to play and see the new upcoming game "Watch Dogs". It is set in a futuristic city based off of the real city of Chicago. The game play is that every electronic system can be hacked and the main player has all control from peoples history, ATM bank account and also has the power to cause a whole…
www.jamsoftstudios.vndv.com UT3 Modification Hello everyone, Last hope mod is now looking for artists to get our game into further development. Our concept artists have been working very hard. Here is a summary of the story without giving away any big twists. It is the year 2156. Due to many countries in conflict, the…
Hello everyone, This seems like such a great challenge, so I decided to give it a try. As soon as I read the description my mind raced to the Disney Beast. Am personally not that big of a fan of the whole Stockholm-syndrome-I'll-lock-you-in-my-castle-until-you-learn-to-love-me plot, but hey - the Beast's design and…
Hello Polycount, I'm promoting my level design project today, cp_zinkenite (3 stage/dustbowl-esque). I hope it's not too forward to make a new thread about this instead of posting in the tf2 items thread, but this is a major release and represents a significant amount of effort and environment work, + time spent in…
War For Orion is a Science Fiction Space Action / 3rd Person Shooter game currently in development using Unreal Engine 4. The gameplay revolves around an interstellar war between two human factions, the Alliance and the Apostasy. In actual gameplay terms this translates into a map based online Player vs Player (PvP)…
That really depends on what the range of motion is that you'll need. Typically designers and character artists try to work around things like tubes from the torso to the arms or legs because the range of motion is so high and its so hard to get them to behave like tubes and not blow your entire rigging budget on the tubes.…