Hello! I am pretty new to this, so I am wondering if anyone has some advice on how to render this wire frame presentation with no shading etc. (Using Max) I am currently working on his normal map and diffuse texture. Anyone have suggestions on how to paint him? I am imagining his skin as "fungus-y" and vibrant. Feel free…
Though I'd make a thread for this to try get some feedback. Struggling to come up with a good method for hair. Anyways here's where its at just now in Toolbag2 And a colour one for shits and giggles.
Hello! I've been taking some classes on modeling, and on the side I've slowly been working on this character of mine. I don't have any concept art of him aside from some crappy DeviantArt drawings I made back in highschool, so most of his design was improvised as I went. I'm happy with it for the most part, but I don't…
This is a new character I'm putting together. The purpose is to see how I am able to approach a fleshy character with an unusual growth. Here is my sketch, and I'll post progress. thx!
Hey guys - I've been a longtime lurker and decided I wanted to actually start learning to model as part of my new years resolutions - so I've made a start on something and could use a little help and a few critiques (if people arent too busy drinking the new year in) The model isnt specifically for any one engine, although…
Hey friends, Been working on this guy on and off in my free-time for a little while now. Thought I'd finally make a thread so I could get some feedback as I twerk. The concept is by my friend Carlo Spagnola. I'll put a link to his work below. Carlo's Artstation Any comments or critique are more than welcome! Thanks…
After being inspired by culturedbum's model of a concept from the new warhammer game, i decided i would try and model one of these concepts. Im not sure who the artist is but i got the concept from the warhammeronline site. Im pretty much finished with the modeling but i still need to optimize him. I also plan on adding…