This is a new character I'm putting together. The purpose is to see how I am able to approach a fleshy character with an unusual growth. Here is my sketch, and I'll post progress. thx!
Here is the base-model thus far. I will be toying with the topo alongside the scultping, but I want to see how much I can get away with as is. The proportions were tweaked a little for the sake of.. "coolness"
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but still soooo good.
the style *almost* looks like a filter, mostly around the abs. crazy cool style.
his pose and the construct of his hands makes it look like he's checking the viscosity of... a fluid.
He's looking really great, Vudu. There's lot of imagination and creativity. I'd love to see him carried over into 3D.
Keep up the awesome work. And post more!
The face is hard to read for me.
I'm looking forward to seeing some more progress!