The Game I am making is a 2D Action Adventure game inspired by 90's Rare Games like Conker and Banjo & Kazooie. Music wise its more like Banjo, and story / Gameplaywise its more like Conker Badfurday. So if you have a thing for drawing cute things with big eyes, this is the game for you to work on. The Art I need can be…
I am learning Maya more but it's sorta hard to just start creating off the bat. With 3ds Max i am able to find the objects I want to lay down and start creating objects. I know Maya is used in college more than Max but do you have any advice for a starting modeler?
Hello all, I was wondering what the best free software and file format to use for editing 3D scans for export to a 3d Printer. I have a Miraco Revopoint Scanner and I have Autodesk Fusion, Meshmixer, and Blender. But I would like to focus my learning curve on one software because learning all of them at the same time is…
i am in need of md2 models to use for a graphics program am making with c++ and opengl and directx(for windows). where can i find models on this site?(i am told its the best place to come for this sort of stuff):poly142:
Hi, I hope the title is not too confusing! What I meant was: - I model the base meshes in Maya and for sculpting/texturing I place them next to each other and combine them to one asset. I'm also doing the UV mapping there so the combined mesh has no overlapping going on. - from there I export it to ZBrush and then to…
I suspect that majority of studios still use Unreal 4 even for games that just started development and it'll take at least 3-4 years before Unreal 5 pushes out 4. Am I right?
Hi, hope this is the right forum :smile: I'm kind of exploring everything in the 3D world. One thing I've noticed, is the difference between topology for game props and those high-res props. I really want to work with games, but also for other industries, where sub-d modelling is needed. My question is if I would aim for a…
At Waveforce Studio, we are driven by a genuine passion for game art. Lead by Minh Pham - a 7year industry veteran alongside a core group of dedicated artists, we combine our love for aesthetics with strict technical standards. We are a lean studio delivering the perfect balance of high-end visuals and flawless…
This is a question I have been battling for five years. even though i am not yet as good as I want to be in both 2D and 3D art especially 2D art. I am still able to progress adecuately. In this tutorial I will like you to go through this amazing adventure as how I found a way of using my crappy 2D sketch along side my 3D…