https://www.youtube.com/watch?v=TUOT19Xc9xY&list=PLtaNB4g9Hor8AizVUXNA2K76m5tm-DLKv&index=3 I have made a virtual reality MGS game (with optional non-VR mode) that recreates the boss fight against REX from MGS1 using assets from MGS4. The game is practically complete. All that's left is bug squashing and adding some…
I’ve been looking for jobs for quite a while and having no
luck, so I would really appreciate some feedback on my portfolio. I’m aiming
for something in environment art, and most of my work is a bit cartoony and
stylized. https://www.artstation.com/zorina/albums/2735489 Some problems that I think I have: -Is my portfolio…
Character Modeler Do you love creating interesting worlds? Are you equipped with the technical knowhow and skills to take something from concept and make it a playable reality? Does crafting an immersive experience for gamers excite you? If so, then we're looking for you! Afterthought is on a mission to find a talented…
Hey guys, I am looking to hire a Environment Artist for my indie project. The project uses UDK and is targeted for iOS devices. This is a remote, work from home position that i am funding out of my savings. Payment will be hourly. Royalty funding is also available. I need someone who is reliable, hard working, and looking…
Hey guys! New iteration (2nd May) OP: I originally started this work in February for the Environment noob challenge. Unfortunately halfway through Feb I had to find and move into a new apartment, then once moved into the promised land, I've had no internet for a month due to issues at the exchange and on top of that it was…
Hey guys, I wanted to show everyone a scene I've been working on for the background of a teaser trailer for a game I'm working on. I just wanted to show it so that you guys could give your professional opinion on it, and tell me if there is anything I can do to make it better before I unwrap it. Now my art director said he…
Hey chaps, quite a long time forum lurker here but finally decided to jump on board and get involved. My background is in arch-viz, something I feel really quite proficient in, however I've recently taken to modelling my own pieces of furniture and such, rather than use use stuff from furniture packs (i.e. evermotion) or…
Hey polycounters, I've been posting here and there for a while now and thought it would be time to have a proper workflow and critics thread myself. I will also use this thread for posting my further workflow. I'm a game arts student in Berlin, currently in my 5th semester (of seven). I have just started a new group…
Hi there, I'm pretty new to game asset creation so I'm tackling things I'm very much unfamiliar with. Hopefully someone is able to offer a bit of advice. Firstly, Is there a way to combine normal maps, and if so, what would be the best way to go about it. I'm trying to create a modular corrugated metal wall. I would like…
I've been working on this in my free time for a while. It's largely based on the Jeanne dArc apartments in NYC. I'm at the point where I seem to be hitting some bumps in my workflow and could use some advice on the best way to continue. I've been carefully modeling on a grid in Max to keep all of my bits and pieces nicely…