https://www.youtube.com/watch?v=WE3_pqw-KNU&t=2s Hi everyone, I’ve been working on Hairflow, a specialized 2D tool designed to bridge the gap between sculpting high-fidelity hair and the tedious process of creating hair card textures for real-time engines. The philosophy is simple: Groom in 2D on a flat canvas, and bake…
Hello, guys. What's the difference between beveling edges and inserting edge loops when modeling for subdiv if the resulting mesh almost is the same? I'm quite noobish at modeling and I don't know what to use. What method is better and used more in the industry? And what should I use to get clean models with good topology?
Hi! I think it would help if you marked the area you're are talking about. The most prominent feature I see is stepping along the edges due to the resolution and grid topology of the mesh that's being displaced. Suppose you could work against the stepping by adjusting your content to have a bit more rounded-off stones…
i have to make a character with a maximum of 1600 tris for the the valkyrie profile challenge. my wip thread is here , no modeling yet. i was wondering, should i build the arms and legs of 6 sided cylinders or 4 sided or how much is appropriate for a model like that? and maybe to make the thread a bit more interesting,…
Hello, So I've been a long time Blender user for a while and am just now teaching myself Max. So I'm working on a model and I can't find a tool that is like Blender's Loop Cut (ctrl+r). So I just want to be able to add an edge in Max to a floating quad ribbon so I can bridge two edges without any tris. I know I can use the…
Sometimes I create an edge loop and then have to recalculate the incorrect toplogo angle after bevel or Multip cut, then have to recalculate the Edge Flow. So sometimes I use the Crease tool again. However, I found out that Crease does not support when exporting to other software. I want to ask those in the industry…
I just wanted to post another update. I think this is the final scene that I like. I brightened all the colors, added variations in the trees, and tried to use somewhat of a color palette to make my decisions. The fence was changed from before to this nicer more "What you would think a fence would look like" kind of look.…
Anybody have an idea if Loop mode or Ring mode selection is possible in the Unwrap UVW modifier? Similar to the "PolyTools" "RingModeToggle" and "PolyTools" "LoopModeToggle"
Hii! I started trying to make a game on my own, but I'm really not good at 3D (I was used to doing simple things for The Sims 4, and that requires more skill than that). I will program and write the game, and you would do the art, but of course you could and should give your opinion on the direction of the story since we…
Yes, jth852 is right. If you use the guides you will never get the loops the way you want unfortunately. They only slightly influence the flow, but definitely don't help with avoiding spiral loops. I have tried using the guides extensively with poor results. Glad you guys found this helpful!