im having weird problem when using xnormals. i've done some polypaint in zbrush so i wanted to use the polypaint and bake it into a lower poly object. though the thing is the low poly is one entire mesh and the polypainted objects are 2 subtools in zbrush. i use PUV tiles, and export the 2 subtools with their texture from…
We are currently producing a mobile game and require modelling, rigging and texture work done. It is for our main female character and male counter part. The work consist of : 1) 2 x Character meshes 2) 2 x Biped rigs 3) More than 30 hair style meshes (weight painted / basic rig for pony tails etc.) 4) More than 30…
I've been playing through Divinity OS:2 lately, and been in awe at a lot of the environment art. It's a gorgeous game. Im trying to decipher how a lot of this stuff was made, and from looking at artstation, it seems a lot of the props were kitbashed to make different versions of one another, mainly the wood props. But when…
My international client, a leader in the games industry have an opening for a dynamic talented Lead Environment Artist. This is a job only for those who want to work in state of the art offices on leading titles. The Lead candidate will have around 5 years experience in the industry, 2 years experiance as a Senior Artist,…
hi guys working on a new scene . thought i give shot at creating and outdoor scene for my portfolio... everything is still in WIP stage however i managed to fix my lighting to cast shadows now im having 2 problems before i continue populating this scene with grass, trees , objects ect ect.. 1. i have 2 lights in the scene…
Hey everyone, Does anyone know if it's even possible to plot a perfect square in 2-point perspective? I'm struggling with this for some time now. What I'm trying to do is to take a render of a plane from 3d application, draw a quadrangle in given perspective and supposedly this new quadrangle should concur with a plane in…
Made this potion bottle the other day and I'm having some issues with the look of the rendering. On the far left is render from keyshot which obviously looks amazing. The hi-res version even has some nice caustics. The rest of the renders are done in Marmoset 2. What I would like to know is which one should I use in my…
Looking into creating some snowy hilly roads and have a workflow in mind, but seeing if there's another, better way to go about it. My road is wide enough for 2 cars to go with some space in between, and I need to get some snowy tire tracks going down the middle. Using a tiling snow texture with tire tracks built into the…
My experience with the company has been fairly rough. Not to the same extent as the claimed 82 - 84 hour work weaks... but still quite bad. When I started off on my first project things were fine. Normal 10 - 6 hours were good for me. About 2 months into that I saw myself slipping more and more into the late hours.…
Yeah thanks. I have been thinking of going to a specialist vendor this past week. It does start to get a bit pricey when choosing a graphics card. I am really torn on whether to get an RTX 2060, RTX 2070 or RTX 2070 Super. Here are the current specs I am looking at: Processor (CPU) - Intel® Core™ i7 Eight Core Processor…