Hi all... Here is a Minotaur I've been working on and off for about a week now...I'm not worrying too much about polygon count at the moment...but the count is now just over 5000 (probably won't go any higher.. ..then again I can see this maybe hitting close to the 6000 mark) as I am taking the viewpoint that this is a…
Hi everyone, I've got a few questions for those that are working in the studio environment (well, for freelancers as well). How long do you/are expected to spend on creating models and appropriate textures for them? This is for those working on props and environment elements and those working on characters and creatures (I…
Hello! The concept for my beast is based on the native american mythology of the Wendigo (or Windigo). The Wendigo is a creature spawned from the wrongful doings of humans, most notably a punishment for cannibalism. I thought about creating a benevolent version of this beast, rather than its nefarious origin. I wanted to…
Hi at university this semester the tutors have tasked us to develop a prehistoric creature that "functions" in UDK. It must not exceed 12,00 triangles for the final low poly mesh, texture limits are limited to 2048 pixels and a idle and walking animation must be made using CAT. I have chosen to make an Postosuchus. Here's…
Hi at university this semester the tutors have tasked us to develop a prehistoric creature that "functions" in UDK. It must not exceed 12,00 triangles for the final low poly mesh, texture limits are limited to 2048 pixels and a idle and walking animation must be made using CAT. I have chosen to make an Postosuchus. Here's…
Here's a sculpt based on Mark "Crash" McCreery's Drawings of Stan Winston's creature the Yautja. I'm trying to push myself on this one. I've tried nanomesh for the first time on the collar (not too happy with the look as of this post). Pretty sure there is a setting so the geo used for the nanomesh welds but I haven't…
Hello to all For 3rd person action RPG needed a concept artist. This is a fantasy big open world game with perspective to become a Kickstarter project (or investors find). For now game in stage of logic and game mechanics prototyping and we need a lot of arts. What we need create basic and atmospheric concepts for: •…
Hi ! I'm a 2d/Concept french concept/2d artist currently looking for opportunities in the game and/or film industry. I do semi-realistic and realistic fantasy, contemporary characters as well as creatures concepts. I am looking to gain experience and reinforce my art skills in order to build a stronger portfolio. I'm ok…
Hi, I am Florian from Berlin. As a Freelance Artist I have more than 7 years experience in the games industry and worked on several shipped titles. My focus is on hard surface, environment and technical art. Due to the wide range of my past jobs I also have experience in VFX, character/creature creation, rigging and…
Cranked this one out in about 12-14 hours over the course of a single day.(Base Sculpt > Retopo > UV's > Texturing > Rendering) I've always wanted to make creatures for horror games (or just any sort of 3D Modeling in general, really), so I guess this is the equivalent of dressing for the job you want, not the job you have…