Hey guys! I'm a game art student and currently in my last year, in 2012 I had two great internships and I thought I'd post some work from the first one for some feedback. I sadly can't show anything from the second one yet, but that will surely come later on. Most of the assets don't have the amount of detail and time put…
Love polycount. Been mostly just lurking, trying to learn as much as I can. Now that I'm finally coming up on the end of my schooling I am trying to pop the clutch on my 3D. (and my 2D as well) Please crit away. I need the feedback. I'm driven to improve. :) First up is a baseline. My first legit model. More of a workflow…
Hello Dear Polycount Community! My name is Miłosz and Im new here, this is also my first thread here. Im a student of 3rd year of general "Graphic" in Poland. Im learning 3d by myself. I have got some questions about the texturing process. What is the best way to texture your model not using a photo textures? I thought it…
I don't want to say too much, so I'll just leave it at this: Getting contacted, out of the blue and without any application, by your favorite game studio for a job opportunity is one of the best feelings in the world. No matter what happens, I know for sure that I've reached the ambitious goal for myself when I taught…
Hey Polycount, I was just wondering if you could give me a bit of advice about a situation that I am in please. Last August, I attended an interview which went well but I just missed out on the job as I lacked UI design experience, as the job was geard more towards the 2d side of things. The company is hiring again and it…
Hello, My name is Fidel Villa. I'm and environment artist. I got alot of helpful tips at polycount. I now want to share my work. I started my Demo about a year ago, off and on working way a little bit at a time. I mainly used 3ds max ,Zbrush, photoshop and after effects for completing my final,however I did also had to use…
Edit: Im very open to critique on this project, really want some input :) Heyo Polycount, I'm going to go for another shot and try to get myself more active in the forum world. School's up and the academia have sorta left me too busy to sit down with 3D properly. But now I'm unemployed so time to set my own goals. Actual…
[coolstory] I used to try and sell my stuff on turbosquid, a site filled with garbage of money-horney amateur 3d artists such as I used to be, and some professional work for high prices. I then decided to put it all up just for free, 'cause I couldn't be bothered anymore. This turned out awesome! A small company had been…
Ok, so I just signed up because I saw some neat and ridiculous things posted on gonintendo.com about polycounted nintendo characters. I effed up in college so I never go to take our courses on 3D modeling and things like that and I figure this would be a great place to do that since I have to pay off old school debts…
Hey guys wanted to let my DALLAS polycounters know that I am meeting with " a bunch of short guys" guild to put together and outing at the Dallas Arboretum and Botanical Garden I plan for this to be a day inspiration with local 2d artist, 3d artist and photographers. I want to try to accomadate to all artist. We will be…