Hey guys!
I'm a game art student and currently in my last year, in 2012 I had two great internships and I thought I'd post some work from the first one for some feedback.
I sadly can't show anything from the second one yet, but that will surely come later on.
Most of the assets don't have the amount of detail and time put into them as most of the pieces here on polycount, since these were all made for browser based games with very little production time on each title (just a few months each), and also since I haven't gone into that territory yet myself haha.
Looking back on most of these assets (which I made first half of 2012) I can see now there was a lot of room for improvement on topology and unwrapping.
The first 2 untextured assets are work in progress for my finals project which I'm currently working on.
Any feedback is welcome!
Link:
Replies
Your site looks pretty solid. Just a few suggestions:
- Organize the order of your gallery a bit. Right now things are a bit all of over the place. Perhaps put guns with guns, cars with cars etc.
- Maybe bigger pictures. I don't know if the website you use allows this though.
- Perhaps change your "contact" page to r
All solid arguments and updated it a little, I can't change ''contact'' though due to the restrictions of the hosting website but I don't think it's that much of an issue.
And thank you!