Hey there, I'm trying to cut a six-edged form(don't know the english word) from a cylinder. On one side it worked pretty nice, but the other just makes crap. It just connects 2 points down to the bottom of the cylinder. Any idea?
Hey there. I'm having Problems while making UVs for my Head Basemesh. So what i do is: * Click "Point to Point Seams" * Chose my seams * Chose "Face" Sub-Level of the UVW-Modifier * Marque the whole model * Click Pelt What i get is this: I'd love to get some help from you.
Heya, So after doing a search for an issue I am having where the viewport is clipping not-very-close to the camera and it was suggested, in another friend, that I manually adjust the Viewport Clipping distance: Viewport Label (right click) > Viewport Clipping > Adjust yellow slider accordingly However, this fix only…
The unofficial limit is 100 tiles if I remember correctly (hence them starting new rows when they do) but afaik it's entirely up to the tools you're using as to how they handle it.
Hoy. I've been working on the Comicon challenge for the past month over at gameartisans and thought id post on here to see what kind of feedback the polycount community may have. Right now im getting close to the end so im just going through and polishing whats left. Any crits and comments are welcome. Cheers. Final high…
So I've rendered off a .avi movie file off of 3Ds Max at 800x600. When it was rendering it looked pretty clear and speckle-free in the preview window you get. But when i came to view the finished .AVI (using VLC, not too sure if that was a factor) the image was pretty grainy and all the colours had gone a bit unsaturated?…
Well, just finished reworking my demo reel for the new year a few weeks ago. So far haven't had too much luck with sending out applications yet; a far too common a story as of late sadly. Please feel welcome to post any feedback and critiques on the demo that you want. Thank you! http://www.vimeo.com/9364293
So usually Max renders out the spec color fine and the spec level has no bearing. Now I cant render colors and the spec is changing what I want to render out. Help file says it will only render the color. anyone come across this?