Hey guys, quick question that for some reason I can't seem to figure out. Is there a way in maya to turn off the pink vertex when you render a playblast? It's rather annoying and interruptive. I know that this is a forum that tends more toward the modeling side of things, but I figured I'd ask anyway. Anyhelp would be…
Currently working with Pymel inside of Maya. I'm struggling to find a way to "alt-tab"/switch onto another open application after running a script. Say if i clicked an "export to desktop" button, the script would then tab me onto my desktop. Any input would be really useful, as Im very much flying blind at the moment.
I'm trying to create this kind of shader for the building, but I cant get the exact the same as the photo even close, anyone here is good in shader and texture with maya? regards
i know about taking a sphere and scaling the sides and such, but how would i model the little grippy line thingies on the top of it. Sorry, im kind of a noob to maya
try messing with the clip planes https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2020/ENU/Maya-Rendering/files/GUID-D69C23DA-ECFB-4D95-82F5-81118ED41C95-htm.html
Just Trying to get a referenced file to follow transforms in Maya so I can make my 8 gazillion poly scene work. Not something I've done before. I don't want to modify the referenced files in any manner (in relation to this question in any case), I just want to have a workable scene that I can animate and render. I've been…
I'm trying to get two textures to show up on a single object. I want each to use a unique UV set. One needs to tile and the other needs to wrap around the object. I can get both UV sets to export and show up in our engine, but I can't figure out how to set things up in Maya so I can get 1 texture using 1 UV set and another…
Hi there, I'm trying to get to grips with Maya's bevel tool. I can get it working in most cases, however, there are several areas on my model where it's creating a pretty odd result. Has anyone seen this kind of effect before? It seems to be removing some faces and setting the normals of some faces to reversed. I've done…
Hey all, Pretty straight forward question. I'm trying to bake a normal map, I've separated the object to explode. My object has about 10 pieces. My issue happens when I'm trying to increase the envelope on some sub objects only. It works for the 1st 5 but as I make my way down the list it stops moving, no increasing, no…
I have a Maya scripting problem for those willing to look into it for me! I have 3 group nodes in my scene with relatively similarly named objects. When I call the list I created, it gives me names like "group|name" for the majority of all of the objects in the group node. I have one or two objects that don't use the…