Just Trying to get a referenced file to follow transforms in Maya so I can make my 8 gazillion poly scene work. Not something I've done before.
I don't want to modify the referenced files in any manner (in relation to this question in any case), I just want to have a workable scene that I can animate and render. I've been looking through the help file for about 2 hours and have decided I'm too stupid to figure it out without help.
EG, I want to link a cude in the final file to an HP building file and just render the HP building.
PLEASE HELP.
Replies
I'm not sure it's possible to create a link from the animation file to the referenced file, I mean the entire point of this method is that you should be able to work in one scene however still leaving the other intact..?! But I'm not that experienced with referenced files, I myself just started working with them recently, so if I'm wrong about any of this please do correct me!...
But yea the short of it, without knowing your reason for "NOT changing the referenced file", I would suggest doing exactly that!..
This may help point you in the right direction:
[ame]
(skip to 5:00 to see an example usage that's similar to what you want)