Hello all, We are looking for an Environment Artist who is proficient in hand painted textures. To give a broad scope we would need around 5-6 environments, environment that use 2d cards and full geo. You would be responsible for taking the concept and creating the environment to the best of your abilities. Our Concept…
I am not really sure what is happening. I feel like I am missing some vital part of the pipeline/something ridiculous is being overlooked. So I paint in Photoshop. Feel pretty happy with what I have done so far, nice crisp sharp lines and I export it to my model in Unreal to check out what it looks like. The result looks…
Ok I'm overcoming my fear of showing my far-from-perfect stuff and I'd like your critics and suggestion. I hope this will help me showing my 3D models more and more, while creating better pieces every time. I'm going back to hand painted texture, I'm gonna post some old stuff (10 months old) and a new model I made…
Hi everyone. I like making game prototypes in unity as a hobby and I couldn't find any modern props to use on the asset store that where cheap and worth it. My goal is to make several prop packs that anyone can use to flesh out their ideas in a fast way. I need your help for this. suggestions and feedback would be greatly…
I'm pulling my hair for this, not sure how to explain so here's a gif of my problem. This model haves UV's, I got rgb set up, the material is flat color. Whenever I pick a darker color and then try to color over it with the ligther shade (in here I color picked the lighter shade color up and as you can see it slightly…
Hi All! It's been a little while since I last posted, but I thought I'd share what I've been working on the last few weeks! https://youtu.be/N80UC7JOUVE I've been playing a lot of Overwatch as of late and adore the art style, so I thought I'd use some of my downtime between projects to sharpen my Unreal 4 skills. The main…
For university I was given 3 weeks to create a WoW-style diorama (I've played WoW for like an hour lol)... basically the brief for the Blizzard student environment art contest, except we can't enter because we're in the UK! 3 weeks wasn't a great amount of time for something that I'd have liked to spend ages on and make…
Hey all! For the past 6 years or so I've been a 3D prop & Environment artist, however I'm looking to broaden my field and learn something new. This being said, I've always had a strong fascination for stylized artwork and want to incorporate it into a personal project I'm working on. This here is the first hand-painted…
Latest update : ------------------------------------------------- Hey everyone, So I started summer 2014 in accompany called Goodgamestudios, they hired me to set up an art team to create a AAA game. As the team grew my responsibilities as AD moved more and more away from actual production. Although I love the team there…
Hi, my name is fenyce. My portfolio is here: http://fenyce.tumblr.com I'm trying to get into the industry, so I'm applying at the moment... but I think I could need some more experience. So I thought about contributing about 5-10 hours a week to a project that really get's me hooked up. Maybe I can spend a little more from…