http://www.gametrailers.com/video/vga-10-resistance-3/708333 resistance 3 the picture really resemble to mass effect 3 cinematic lol! but this one is live footage cimenatic + gameplay trailer! 2011 = big!
sorry buddy, but when you have 3 different displays that are 3 different brands and 3 very different levels of quality - The only way to get them to look somewhat similar is with calibrating software/hardware.
I want to say: Steambox presentation with Half Life 3... Okay I'll start being serious now. Steambox presentation with either Left 4 Dead 3 or Portal 3. That would be pretty sweet.
I'm having some trouble getting UE4 to display this specific area of my model correctly. It was baked in Toolbag 3 using MikkTSpace with a triangulated mesh. As you can see, the results display correctly in Toolbag 3, however there are a few rogue triangles visible in UE4. Any suggestions?
I am a huge Diablo 3 fan and play a lot. Here is a bit of Diablo 3 inspired art. Took about 2 weeks. First Personal environment art I've done in a while, really happy with the way it turned out. Rendered in Marmoset. Here is a model sheet. And the texture sheet.
I decided to wrap this up. Hope you enjoy the environment. All you have to do is download the file for unreal 3 and put the files in this directory. Its about 30 mb. My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps http://www.zshare.net/download/714335983b20246b/
Hi, My all scenes that I made ever in Marmoset Toolbag 2 looks different in Marmoset 3. The most problem is I do not see any SSS on the face, I tried change the shader's settings, but not match difference result. If I change the "Translucency" slider no any effect on shader in Marmoset 3. By the way I see new sss shader…
I was wondering if anyone has actual numbers. For either studios they work at, or know the numbers of. (I had an interesting discussion with some friends, and we feel that number is REALLY low worldwide). Not including outsourcing houses. If you know the actual numbers for any studios, let me know. I am NOT trying to push…
Hello, I am Jake Pleshe! About Me: I am a concept artist looking to work on a fun project with a great team. I thrive in collaborative environments and bring a unique set of professional skills with 10 years of experience as a Mechanical Engineer and 3 as a professional artist. If you have any questions please reach out!…