The max viewport gizmo is kind of weird. There is a drop down in the main toolbar that allows you set the viewport pivot to local space. What this allows you to do, is see on the bone in the viewport which axis is doing what. If its set to anything else but local and you rotate it on X it might move on Y and Z in the curve…
Aha awesome! That was a key thing I was missing "Ctrl+alt+MMB to zoom" Thanks for the help everyone. I installed the outliner plug-in and it does indeed deliver the goods! And I have been messing with my hot keys to get stuff how I like it. But find it's a bit of a head fuck sometimes with all the context based override…
Genuinely fantastic so far. I love the project, feels incredibly nostalgic and I think you are nailing a million things in execution. Really liking the depressing diorama feel to this whole thing. It does remind a bit of half life, and I am also getting some project zomboid vibes, which is an insanely atmospheric game,…
Hello. I make a python script for baking in Marmoset and have some questions. I will be very grateful if someone can help me to answer them. 1. When I'm trying to flip channels on normal map with getMap("Normals").flipY - nothing changes and getMap("Normals").flipZ - flips both channels - Y and Z. getMap("Normals").flipX -…
What is the best way to get a model from Archicad (.pln) to UE4? I have found exporting as an .fbx and then importing to Maya allows me to retain the materials from Archicad. However the big problem that I have is the state of the mesh. The topology is so messy that it is unusable as it is. There is geometry stacked on top…
I have a PC sitting downstairs (collecting dust) that needs a small upgrade so I can make it run most of todays games with ease. It's not the worst thing in the world, but I think what I really need is a video card, and maybe some ram (maybe a ram cooler). The thing is, I am no hardware geek.. so I need help. I ran CPU-Z…
Howdy folks, First post here but bit of a lurker. I was wondering if you could help. I'm rigging a character for our film in college and Max has decided it wants to mess me around. I'm setting up the IK but when I move it it reacts in reverse of what it should. Here's what I mean: This is the start position. This is when I…
Here is Darth Vader's Secret Apprentice I created for the game "Star Wars: The Force Unleashed". This is one of the many costumes Galen Marek, aka "Starkiller" wore as he hunted down Jedi for Lord Vader. For this render I remodeled the head amongst other sections of the model, then went on to up-rez my low poly in-game…
Hello! Well, I just wanted to ask it in this thread but since it's a different thing, I've made this thread specially for it. The question is how to render texture (bake) normals map from frame x to frame z in 3DS Max? There is a already a model with particle emitter that emits particles on a plane, the plane should be…
I'm trying to ramp myself up on Modo 301 (all I have access to at the moment), and the one thing that constantly hits me in the face is that my hotkeys will change at some point during a session and the only way to fix it is to shut down Modo and restart it. Like, my "W" key changes from transform to (I think) edge extrude…