Hi i want to show you my project progress which i am creating with a 2d artists called phoenix who made the background for the main menu here goes my 3D art img1 img2 img3 img4 thanks for zaghaghi for his 2D realtime filters and Erwin for his Bullet physics engine and here goes the mainmenu background and buttons by…
Hello everybody here at polycount, I wanted to share a little program I wrote during the last week which is ment to speed up the maya render batch creation process. I decided to write it after my last project for university was an animated short in stereoscopic 3d and writing all the batches by hand took me about much too…
Hi everyone! I was wondering if someone could help me with this. We're making an adventure videogame, and are starting to rig, animate and implement the previously modelled and textured 3d assets. All was moot until the game engine (which uses .x files) refused to accept the opacity maps. So, we asked around the engine's…
hey ive been wondering what this "clean" topology everyone has been talking about is. So far every time i have made a low-poly model for realtime use, ive followed a simple optimization plan of having every single vertice commit to the silhouette of the model in some way (basically, no verts on straight edges) sometimes…
Hey guys, I've finished my Game Art education with the beginning of september this year, and I will start an internship at a local studio in december. To keep myself busy during the break I started to work as a freelance artist for an existing student project called "NYX" [ame="…
Hey, NateAndrew and I will be working in a team for this contest, we hope you enjoy our idea and any feedback is welcome as long as its constructive and whatnot, from what i've read so far on polycount there is brilliant community so the lack of constructive feedback shouldn’t be an issue. Happy posting :3 . Project…
Hi!, I'm here because I'm experiencing troubles with the viewport realtime rendering of my model in 3ds Max 2017: black shapes are drawn everywhere and edges are visible through opaque faces. The issue appeared randomly one day I started 3ds max to continue my work. I tried to: * change the display driver from…
i've been trying to get good results with tessellation and i don't get the expected results with muy models. today i tryed to folllow that example done in marmoset tessellation "tutorial" but i can't get that result, it crashes at every edge of the lowpoly. here are low and hig poly mesh here the thexture created with…
Lee and I can no longer ignore our differences, so it's time to end this once and for all. BRIEF: Lee and I each make a female character from the DC Comics universe. Use current-gen tech. Post updates in this thread. Go. RESTRICTIONS AND DEADLINES: Final product must be posed and presented in a realtime, current-gen game…
Hello people. I decided to join DWV this year. The topic of this year was to create a god that would battle the other artists' gods for dominance. I made a peaceful and loving character that would defeat it's opponents by showing them the light. I wanted to create a god that would be both good and evil at first(since…