Hi!,
I'm here because I'm experiencing troubles with the viewport realtime rendering of my model in 3ds Max 2017: black shapes are drawn everywhere and edges are visible through opaque faces.
The issue appeared randomly one day I started 3ds max to continue my work.
I tried to:
- change the display driver from "preferences", even the software one.
- messing around with reset xform
- experimenting alternative display modes to the "standard" one I use; "performance" Is the only one that fixes the black shapes issue, although edges are still drawn over faces.
- change material
The same issue appears on 3ds max 2018 too.
I'm new on 3ds max, and honestly, I don't know what to think.
I hope my model hasn't been corrupted or something because It's my first one, and I was quite committed on it.
Video:
https://1drv.ms/v/s!ArpFFw9rJBoehRvR7i2Qdm_nY4jv.max file:
https://1drv.ms/u/s!ArpFFw9rJBoehRoKWlooLiPTZFun
Replies
1. The mesh is insanely huge - z buffer precision issue
2. The mesh is insanely tiny - z buffer precision issue
3. Turbosmooth gives me this sometimes when I have many separated meshes and very high overall polycount. - Not sure about the reason
Thank you, I tried that too, using a Standard material, from the "Scanline" section
Instead of using group; sort meshs in layers.
My worK!
UFFF!!
): [
Worst case scenario, export your meshs (without turbosmooth) as an OBJ and re-import them.
I bet your object scale is very large or very tiny, as mentioned above. Select the model > Utilities panel > Utilities rollout > Measure button. Take a screenshot, drag it into your reply here.
If the scale is at an extreme, you can try the Reset World Scale utility. Make sure to save your work first.
https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2018/ENU/3DSMax-Basics/files/GUID-D694AA44-B687-4954-89AF-E9B396099344-htm.html
The measures seems pretty normal to me, but I don't know how much they should be.
I tried also to disable TurboSmooth on all my geometry, nothing changed. (Never gone past 1 iteration anyway)
Sketchup never did that to me
Use the Rescale World Units utility and set it to .001 see if that fixes the problem.
I tried to rescale the world units as you suggested, and I got 0,026 , with clearly noticeable cut-outs and render issues due to the minuscule size.
It sounds like the problem is your hardware. What GPU are you running on? Is this a laptop? Integrated gpu can cause this kind of problem.
You were right, that was causing the issue.
Weird because I never even opened that panel. Maybe it got influenced by the multiple
driver changes (I had issues with Nitrous d11).
Thank you!
(what shoud I do now, mark something as "Solved" or anything)