First of all awesome, its a Supra! Now for automotive work you model the car mid poly, I have never seen automotive work going through high and low poly. Due to the nature of car's curvature shifts and mostly flat areas. Usually you bake the mid poly car onto itself to get the required maps. Having said that vehicles that…
This is my entry for the 70s and 80s sci-fi skin contest! I wanted to create something different and original with this idea. I wanted to combine machine with chicken and then add some lasers, because why not? I noticed there are only a handful of painted designs and really wanted to capture the soft 70s and 80s style…
Hi! I can't miss out on a contest this good :poly124: I'm basically going to create a Gameshow of Thrones. Nothing to do with GoT. I intend to create an 80's television set that hosts a gameshow called The Royal Flush! The focal point of the studio set will be The Throne of Fortune. Contestants will answer questions in…
The algorithm: http://en.wikipedia.org/wiki/Catmull%E2%80%93Clark_subdivision_surface & http://rosettacode.org/wiki/Catmull%E2%80%93Clark_subdivision_surface I have not tried it myself. As others have mentioned, NURBS are the way to go if you need to model to certain dimensions or tolerances. Pure NURBS modeling may be a…
Hey folks! I am so so happy to reveal what I have been re-working for a little while. Growing up as a girl in the 80's was interesting to say the least. Based on the Ranch Scene from The Last of Us I decided to create a room with a punk rock girl growing up in a small town kind of vibe. The Clash and the Ramones but with…
Nice! but the shadow is not correct. You have a lot of things that need to improve! Check my re-lighting works: [UE4] Alien Isolation Style Lighting | Liam Tart's Sci-Fi Bunk - Cyberpunk ReLight http://polycount.com/discussion/190172/ue4-alien-isolation-style-lighting-liam-tarts-sci-fi-bunk-cyberpunk-relight#latest [UE4]…
First problem: Smart phone camera. * Unless you went into advance camera settings and set exposure, focal length and white balance same. This is an expected outcome for texture in MS, Try this dataset in Reality Capture as its more forgiving. * Before building mesh in MetaShape, check the quality of your tie points and do…
Hi all, I've decided to give this a try. So I've started off by just experimenting with possible ideas. Firstly I toyed with going for the Neon Tron esque look, but wasn't keen on what I was coming up with. So I then I came across this image and took some inspiration from it: Further reference: I quite like the comic style…
Jigsaw - Thanks man, Ya im going to have to play with the textures for the pants and jacket a bit more to make it feel more real and like the concept. jhoyhottle - Thanks man, I'm basing this character off the concept posted on the first page so I dont want to change too much and I like the 80's cyberpunk feel those pants…