Hi all! This is my first post on Ploy-Count, Thanks for looking! I could really use some help! I've run into this problem a few times. This is probably my most tedious case. (this isn't even all the splines!) I have all these splines drawn on X,Z axis. now it's time to move them on Y. They will sort of 'weave' in front and…
Hi there! I am a trained fashion designer with 10+ years designing womenswear for runway in London and LA. I am looking to pivot my career (covid19 hit real hard) and I am interested in whether real world hyper-realistic AAA game developers use researchers or consultants outside of the artists themselves? For example with…
Hi all, Slowly I am doing more and more 3D print work for others, either pro or hobby. Mostly relying on others on how to do things that work for a PLA printer. Since a week ago I started my own 3D print model to really dive into what it takes to make a good 3D printable model for PLA printers. I want to share the progress…
Hi, everyone! I'm new on polycount. Growing up Spiderman was and is one of my favorite marvel characters so I thought I'd try my hand at sculpting him. Any and all feedback is welcome! This is a retopo'ed base mesh in zbrush after I sculpted the high res.
Hello, i'm a 2D concept artist looking for work, i specialize in an anime style, and dabble in environmental art. portfolio: artstation.com/mckaos email: hmckaynova@gmail.com
Do anyone knows a quick way to do it for UDIM tiles in SPainter? I am tired of doing it in Designer one by one. And in 3d coat it's a pain too since you also have to load many files one by one. An only soft that could do it quickly is MAri and I have no access to it right now. Maybe some trick in regular 3d soft, like Modo…
Hey everyone. I'm new to creating materials and game art in general. Also, it's turned out that it's my first thread on Polycount, so I glad to join. A few weeks ago, I started studying material creation in Substance Designer, and I decided to try out Quixel Mixer for elevating my hard skills. I finished my first public…
Hi Hi! I am a young and aspiring artist who specializes in conceptual art, portraits, and manga. I have plenty of experience working within a team such as with Talk Talks Design and Advertisement team, in a theater environment designing scenery, graphic design and for smaller freelance projects as well as an individual. My…