Here's an update of my progress! it's been pretty slow. I'm really struggling with getting the lighting to look decent, It's a constant battle between the landscape becoming blown out and the house looking too dark... I think solving this may just come down to darkening and de-saturating the landscape textures to match the…
I'll keep this simple. I am creating a few houses that will go into villages, I have photo reference for a few however would rather have some more incite on how to build them. I am creating them for Unreal levels so I wanted door dimensions and window dimensions to match up with players heights in relationship to real…
I'm currently working on a horror game and I'm trying to make a house where you can walk in to and there is interior. I'm wondering what's the best way to make it. I prefer to have it all in one scene to make a smooth transition. I have tried modular design and making the interior in one piece but I don't know what's the…
Hi everyone, this is the first time I post my work in Polycount! Recently Ive finished my final year project for my Bachelor in Computer Games Design, here at Teesside University, and I would like to share it with you. The project consist in a playable UE4 environment set in an underground Victorian brothel, and it takes…
So for the past 2-3 weeks I've been trying to develope a medieval city of sorts, I started small with just a single house, and now instead of progressing in shape and size, I'd like to get the aesthetic looking right. I ran into some issues with textures from cgtextures / textures.com, they're not procedural enough. Due to…
Full time in house VFX Artist *IN HOUSE ONLY* Within the Midlands/Birmingham Worcestershire Area Role and Purpose Flix Interactive are looking for a talented and motivated individual to help develop and deliver high quality VFX and particle systems for AAA Unreal 4 projects, both for Flix's own proprietary projects and…
Full time in house 3D Animator *IN HOUSE ONLY* Within the Midlands/Birmingham Worcestershire Area Role and Purpose Flix Interactive are looking for a talented and motivated individual to help develop and deliver high quality character and environment animation for AAA Unreal 4 projects, both for Flix's own proprietary…
Full time in house 3D Artist *IN HOUSE ONLY* Within the Midlands/Birmingham Worcestershire Area Role and Purpose Flix Interactive are looking for a talented and motivated individual to help develop and deliver high quality Environment Art for AAA Unreal 4 projects, both for Flix's own proprietary projects and high profile…
First off, let me mention that I am practically an enthusiast when it comes to haunted attractions that pop up around halloween. I love them. This project is essentially taking that and bringing it to UE4, hopefully to become part of a game in the future. This is my first time using Substance Painter as well so any sort of…
This Build is My first ever enviroment. Its called "Irish Farm house kitchen" I grew up around farmhouse cottage kitchens and I quite like them. they have inspired my first ever enviroment build. At the moment I'm making all the assets like furniture and fixtures and also things like pots and pans ect. I'll be posting…