Hello Polycount community! I am looking for a 3D artist to conceptualize, create, rig, and animate a cute character in a 30-second video that will be used on the company website (we are a Los Angeles startup in gaming and AI). This is what we'll need: - An original cute cool simple accessible character that is rigged or…
Hello! My friends and I have just begun working on our next game and I thought I would share with you what I'm making for it. We have only just begun prototyping so everything could definitely end up changing. The game is a first person shooter which we are calling (at least for the time being) "Killing Dracula". The plot…
Hey all. Long time lurker, fairly new poster. I was recently having a discussion with one of my coworkers about our favorite video game qualities. Some were little details, while others had massive impact. Regardless we broke it down into Characters, Environments, and Game play. It would be great to hear some of your…
I'm a professional rigger in the industry atm - working in AAA games. Looking for some fun rigs to do in my spare time to boost my skills. Work will be free and I'll make no profit off it - but I must be able to share/showcase the model online. I have a very good animator (also in the industry) handy too so we'll hopefully…
His name is Luuthor and he once had a vengeance to carry out on the monster that messed his horns. So what if he stole his food? And kept doing it? And taunted him at every chance? And then burned down his house? Those aren't good reasons to damage a beast's horns! Unfortunately, Luuthor never got to give out his…
Does anyone know a useful tutorial or have a few tips on how to design enemies to fit in with a game world? I'm currently working on a small 2.5D metroidvania game project and I'm having trouble comming up with a great look for the baddies. In general the game will be quite cute and dreamy but I don't want the enemies to…
I have been using max and zbrush for a while now, I am working on games and doing things in UDK. I hit a brick wall when it comes to the putting normals on my low poly. I have clicked about every exporting option combo I can. I think its my the tangent creating issues but I am not how to fix it. I bring it into max and…
Hey everyone. So I decided a while ago to enter the competition with Zac - a very interesting character who looks like a villian, but is in actual fact a hero. He looks a bit mean and rough...so I decided why not explore his childhood. After all, his scientist parents couldn't have had it easy having a son who was a blob.…
Hello, My name is David and I'm in the final stages of my prototype. I am looking to either replace my lead male character or fix him up as well as model the beautiful female protagonist of the game. I have a small team that is working on Discord, sharing work and inspiring each other. I am looking for someone who can…
Hi Guys, we are searching for some professional 3D Artists and Coder (C# and/or Java). 1st: Apologies for the bad english (we're from austria) :) Details: Style: simplistic toonish We originally wrote a Toonish Fantasy RPG Storyboard, and now we visualize this with Unity3D Game Engine. We're looking to invest some money in…