Hello Everyone! This is my first post over at Polycount. I've been wanting to find a way to track progress on this project and share it with the web, so I figured thread updates would be the way to go. Any feedback or suggestions on how to build some pieces, or w/ general workflow is welcome! the model is based on Emerson…
Hey guys! My name is Jaewoo kim. 3D environment artist(now student, soon to be unemployed). This is my first time actually posting something on Polycount. I really need your critique and help at this stage. I would like to hear all your critique because I need to improve. I've been making this Sci-fi religious concept…
Hey guys, decided next to mod leading I wanted to have a go at a gun again after several months of modelling, I've waited a while to post progress on the gun but I'll post some progress screens now, comments most welcome! first wip: solve the seem u see on that barrel and gave it a thickness. second screen: worked further…
Hi there, I have been recently programming a top down view alien swarm type game. I have the ability to trigger custom skeletal meshes and anims for enemies however I don't have any. I am looking for someone who can create characters with animations and also has some knowledge of animtrees in UDK. The idea for the game is…
I'm currently taking Jason Martin's character course through Game Art Institute. I've been learning a lot, but I want to make sure I get as much feedback as I can to get a killer final product. I started out by doing some quick character busts to get a feel for which character I should do. I ended up going with number 4,…
Hey PC, Its been a while since I have posted anything on these forums. Its been a while since I have done any 3D modeling to be honest. My last job was a nightmare, to put it nicely, and completely destroyed the joy and passion I had for this kind of artwork. I had to take some time away from it but I was determined to not…
Hey guys. Working on a new personal project. Goals of this project are to hopefully make a debut into substance designer, which I've been reluctant to do. I chose something in which I can focus more on the texture, this concept is very basic shapes for modeling and what not. Im working off a concept by Gabe Kralik. Here it…
What is Road Fever? Road fever is a classic survival Horror Game currently in development. Inspired by classic zombie game Resident Evil, Road Fever aims at going beyond the generic jumpscare and delving back into the lost element of true survival horror! Our Progress Road Fever is an extremely young game, however our…
Hi everyone, after a streak of contract work I have now a little spare time on my hands, so I figured I should fill my portfolio with some new stuff. And since all of my recent work is under NDA, I decided to start some personal project. Searching for inspiration I´ve bumped into some neat Fable 3 character concepts. These…
Hello! This will be a general Work In Progress thread for my entries, whatever form they will take, rather than spamming the board with multiple threads. It's my understanding that the contest allows for multiple entries from the same person, even in the same category, and each will be counted as separate entries. The…