Naughty Dog is hiring. We are the creators of the Uncharted series for the PS3, and we are currently seeking a dynamic artist. Responsibilities: Breaking-up environment geometry and running Maya and/or Houdini dynamic simulations of their destruction. Preserving existing UV information and generating new UVs as needed…
Neko Productions is looking for a passionate 3D Rigger to work remotely.The job requires creating rigs for realistic/cartoony 3D characters in Maya(including facial rig).Candidates must have a strong technically oriented mindset, as well as a strong sense of human anatomy and joint placement; Experience with Maya. Job…
Hey guys. So I'm finishing up my master's degree in interactive entertainment (game design basically). I'm a 3D artist right now but I'm severely torn on what I want to specialize in during my last semester and what kind of jobs I want to apply for. I'm supposed to be working on my portfolio this last semester but I…
It definitely looks impressive on the first glance, you have some really great looking assets and there is obviously a lot of hard work put into all of it. So you have some skills, dedication and some good looking portfolio shots, especially for a student. So nice job! BUT (there is always a but) you have some things that…
Department: Visualisation Location: Remote - UK/GMT timezone Reports To: Head of Visualisation ________________________________________ Job Description * Creating all required hard surface and environmental assets to the clients brief * Developing assets to work seamlessly within the shot pipeline * Understanding and…
Who we are We are a character animation-driven studio creating assets and animation for games, game trailers and advertising. We pride ourselves in producing high-quality content with a super nice and friendly team. We are a full-service creative agency and production house. We are partners to everyone from the smallest…
Factory42 is looking for a Technical 3D Animator (with both technical and creature animation skills). Join us in creating “Dinosaurs and Robots” immersive experience and other innovative mixed reality apps and games! More details on the past releases of the project: https://audienceofthefuture.live/dinosaurs-and-robots/ We…
uvula is a small team located in San Francisco. We approach game development with a different perspective on what games can and should be. Our new project is ramping up production and needs a dedicated engineer with 3D gameplay and console shipping experience to help bring our ideas to fruition and guide our engineering…
THE
THIRD FLOOR, Inc. is the world’s pre-eminent visualization company with offices
in Los Angeles and London as well as on location with productions around the
world. Since 2004, the studio has helped clients visualize and maximize content
by producing computer-animated blueprints, known as “previsualizations”.…
Hi everyone! I just wanted to share a script I've done for Maya to quickly be able to set the vertex normals based on the face normals. I know there are a few ways to do this within native maya, as well as a few scripts, but I haven't been able to find one which averages the normals for verts shared by multiple selected…