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[Paid] [Remote] [Contract] Junior Tech Animator/Generalist

 Who we are 

We are a character animation-driven studio creating assets and animation for games, game trailers and advertising. We pride ourselves in producing high-quality content with a super nice and friendly team. We are a full-service creative agency and production house. We are partners to everyone from the smallest indie outfits to AAA publishers, on every platform. We are likes, shares, sales, adulation, and added to cart. We are the trailerfarm.

https://thetrailerfarm.com/

What you’ll be doing 

Supporting the Animation Lead and CG Lead on a day-to-day basis, including but not limited to

  •  Work with Tech and Animation Leads to extend base rigs with custom modules

  • Create and refine rigs using our rigging pipeline

  •  Refine the skinning of rigs Manage client delivered assets

  •  Work with CG and Animation Lead to prepare layout shots for animation

  •  Animation export

  •  Managing scene file references for animation and scene upgrades

  •  Creating dailies

  •  Animation of selected shots, as outlined by the Animation Lead

Your Skills 

  • 3D Animation concepts and basic principles

  • Autodesk Maya

  • Basic Rigging

  • Editing Software

  • Adobe Premiere / Davinci Resolve 

  • Basic Knowledge of Python 2.7 and 3.7 ( maya.cmds / pymel )

  • Editing Software Recommended: Davinci Resolve / Adobe Premiere Pro

  • Perforce ( P4V / P4VC ) is a plus

  • General knowledge of 3D Animation pipelines is a plus

Contact Us //If you are interested, we are happy to hear from you! Please E-Mail your Reel / Web-site  examples of work and if you'd like to know more information about the position to mattd@thetrailerfarm.com please feel free to also drop me a line if you have any other questions

Thank you so much. 

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