If anything, games are at the very tip of a renaissance. They will just get sicker and sicker as the years progress. There's already mind-blowing shit out and more to come, and I don't see any real economic roadblock to that progression. Games are a really cheap form of entertainment when you consider how much playtime…
Hello! So I joined Polycount a few years back with the intention of leveling up my artwork. I wanted to participate in the art challenges and getting in the habit of posting my art online while also taking critiques and feedback. Lo and behold, shortly after creating my account I ended up moving for my work and put my…
Hello there! Been reading this forum for quite a long time and enjoyed it a lot. Have noticed that there many keen and nice people. My name is Vladimir and currently, I'm working for a mobile games development company. It is nice, but I want to try making some stuff in the Unreal Engine. I'm using Unity for my job, it's…
Hey! Backstory: I recently did a scene where I created an environment with the landscape feature in UDK (...in this thread). I've been interested in terrain and terrain generation for a long time so as vacation came up it was finally time for me to jump in! And I learnt a lot! :) This time I want to make it a work in…
This position is for the passionate artist wishing to create concept art (primarily matte paintings) within a high-fantasy setting. As a concept artist, you will be creating conceptual pieces (environments, characters, animations, etc.) as directed by the game designers. Your creations will be used to visualize the…
First sketches: More detailed concept: Applying the concept on a UV body sheet: Photoshop progress so far: (these are just contrast colors not the final ones) Star creation: And the tail: Here is a in-game workbench screenshot: Creating the "plasma": Giving some reflection to the plasma, and reworking it a little bit -…
I thought I might create this sketchbook to log my progress. But before I post some images I think some more information is need. I am a student living in the UK but I am not studying game design or anything to do with art really. So I just do this in my spare time to relieve some creative energy. So I have no formally…
CONCEPT ARTIST OPPORTUNITY Folk Tale is an established comedy-adventure-strategy game for PC and Mac. Development started in May 2011 and is well progressed, with an experienced team preparing for demo closed-beta in a few months time. We have a committed team of 7 collaborators based around the world ( some full-time,…
First post of my work here, be as harsh as you want, im here to learn. I've been working with a programmer to build a Character Editor so thought it would be good to post my progress here. Can't really show much of the editor yet but ill show my charatcer progress for the moment. Oh should explain hes in a strange pose…
EDIT - Finished for project hand-in: For easy reference, I've popped a screenshot of 'Harry Potter and the Chamber of Secrets' below. There are changes to this screenshot that I made through creative judgement, so it's not going to be an exact replica. Project Proposal My Project Proposal can be downloaded from the link…