I thought I might create this sketchbook to log my progress. But before I post some images I think some more information is need. I am a student living in the UK but I am not studying game design or anything to do with art really. So I just do this in my spare time to relieve some creative energy. So I have no formally training in this area.
I am still wanting to improve my skills though hence I am creating this thread to help me log my progress.
Anyway I will start with in my opinion one of my better models a mp7 that I started ages ago but never finished. Can't remember why I never finished it but oh well.
Ok next off is a more recent model that I started yesterday. It is a pipe wrench for a hl2 mod I am lead coder for.
I am also working as a prop modeler for NMRiH the zombie hl2 mod I might show some of the stuff I am doing for that at a later date. I am mainly trying to improve my texturing skills so expect a lot more of that in the future.
Replies
Also Warning High Res Images
Good? Bad?
edit: Btw it is meant to be a deformed alien type creature kinda based of a zombie.
Even more update
Well maybe if I can be bothered to code it.
First the finished wrench
This was kinda a baking exercise to learn more about x-normal
I also purchased a website for my modding projects and other stuff.
http://www.icy-bee.co.uk/
and that clip looks huge! lol, or maybe its the perspective