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Digital Sketchbook: Surfa

polycounter lvl 12
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Surfa polycounter lvl 12
I thought I might create this sketchbook to log my progress. But before I post some images I think some more information is need. I am a student living in the UK but I am not studying game design or anything to do with art really. So I just do this in my spare time to relieve some creative energy. So I have no formally training in this area.

I am still wanting to improve my skills though hence I am creating this thread to help me log my progress.

Anyway I will start with in my opinion one of my better models a mp7 that I started ages ago but never finished. Can't remember why I never finished it but oh well.
224400mp7highpoly.png

Ok next off is a more recent model that I started yesterday. It is a pipe wrench for a hl2 mod I am lead coder for.

4d9200highpoly.png

I am also working as a prop modeler for NMRiH the zombie hl2 mod I might show some of the stuff I am doing for that at a later date. I am mainly trying to improve my texturing skills so expect a lot more of that in the future.

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