In a last ditch effort to find someone to do this, I have come to beseech the people of Polycount I am looking for someone to do a character render for me of an original character I designed but only from the neck down (no head necessary). I would also like it kept between 14 and possibly 18k polygons if at all possible. I…
Hello, It's been around 18months since I first launched a 3D modeling app and throughout that time I've been trying to learn a lot(mostly Zbrush and some other tools). Considering, that I'd like to work in industry in a year or two, I decided it's time to get my first portfolio piece. That will allow me understand some…
Hello, How are you? I post this thread because I want to introduce our studio
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I have been working on this Oil Rig for alittle bit. I wanted to see if anyone had any suggestions before I move on to the next step. Any proportions changes, objects to add or take away. Any CC would be appreciated. Thank you. My Artstation: https://www.artstation.com/zerostrike https://www.artstation.com/artwork/Eez84 An…
Hi everyone! I've been working for a long time on a video game movie for a top European multi-gaming clan (although the team have since split it is still highly anticipated). The game in question is Wolfenstein: Enemy Territory. I decided to include a story, therefore a machinima sequence, to give a better flow between the…
I'm having some trouble with the normals on my wall. The one on the right shades correctly, but when I rotate the object 180 degrees, the shading is reversed. Anyone know how to correct this? FYI, normals baked in Xnormal, rendered in UDK.
Hey everyone :) I started working on this Star Wars speeder bike back around the end of May. Right now it's around 18.6k tris', it has 2048 textures on it, though the textures are a work in progress. I just started adding snow to the textures and I want to get your opinion on if it actually looks like snow or frosting on a…
Welcome to the monthly noob challenge 9 concept thread. Post concepts of environments you'd like to do next month as always vote. Please post a concept with your vote to give more options. This is this months going on now: http://www.polycount.com/forum/showthread.php?p=1864816#post1864816
Hi Polycount! I am currently working on a Caribbean port town set roughly during the 18th century. At this point I have finished all my modelling for the time being and I'm in the process of light mapping and Uving. Later down the line I will be adding effects to make the town look like its been attacked such as fire and…